The SA-26 Thunderbolt Star Fury was designed for both space and atmospheric operations. Previous Star Fury designed could only operate in space and specially designed atmospheric fighters were used within an atmosphere.
Like previous Star Furies, the SA-26 Thunderbolt has four widely spread engines. These widely spaced engines gives the fighter more maneuverability. The difference between the Thunderbolt and earlier Star Furies is that each engine has a wing. Thunderbolt Star Furies were also designed to operate as both an interceptor and as a fighter/bomber. Designed originally as a supplement for the SA-23 Series starfighter, the Thunderbolt Star Fury has been replacing older Star Furies that have been lost in combat or were taken out of service due to structural stress damage.
The older SA-23 Star Fury had a cockpit in which the pilot almost stood upright in the compartment. In the cockpit of the Thunderbolt Star Fury, the pilot and radar officer sit like they do in modern fighters such as both the F-14 and FA-18. In position, The pilot is located in front of the radar officer. The controls have been upgraded from the SA-23 series Star Fury and are more sensitive to the reactions and commands of the Crew. The fighter is operated by a combination of hand, foot, eye, and voice-activated controls. Holographic displays improve the ability of the Thunderbolt's crew to track and identify targets.
The Thunderbolt Star Fury is well armed. Its main weapon is a gatling pulse cannon with six barrels, which has a high rate of fire. This single weapon is mounted under the nose of the Thunderbolt, and can only fire forward. True to its original mission of being a Fighter/Bomber, the Thunderbolt has two hard points for missiles underneath each wing. This gives it the largest payload of missiles of any fighter currently in service, although for reasons of stability only the lower four hardpoints are used in a atmosphere. The Thunderbolt Starfury also has a special grappling claw that allows the fighter to grab objects in space.
When the Thunderbolt Star Fury was designed, newer and more durable alloys were available than when the SA-23E was designed. These were used extensively in the new design and the SA-26 can take more damage in combat than the earlier Aurora Star Fury could.
Listed is the formula to allow player and game masters to calculate the Fighters velocity and distance traveled:
Vehicle Type: Quad Engine Aerospace Fighter-Bomber
Crew: Two (Pilot and Radar Officer)
M.D.C. by Location:
Gatling Pulse Cannon: | 180 | |
Engines (4): | 200 each | |
[1] Wings (4): | 180 each | |
Reinforced Pilots Compartment: | 200 | |
[2] Main Body: | 525 |
Notes:
[1] Destroying two wings on the same side of the fighter will cause
the vehicle to crash from loss of control if it is flying within an atmosphere.
If only one wing is destroyed, the fighter will be -2 to strike and -4
to dodge. Destruction of the fighters wings has no effect on the fighter
in space but fighter will be unable to re-enter an atmosphere safely if
both wings on a side are lost.
[2] Depleting the M.D.C. of the main body will shut the Aircraft down
completely, rendering it useless and causing the fighter to crash if in
flight in an atmosphere.
Speed:
Driving on Ground: Not Possible
Flying; In atmosphere: The fighter can easily achieve escape
velocity (Mach 32.6 / 25053 mph / 40320 kph) within 3 minute. The fighter
has a maximum acceleration of 10 G. When the fighter is operating within
an atmosphere, pilot will normally keep velocity below Mach 10 (7695 mph
/ 12384 kph). The fighter has enough thrust to be launched from a platform
at a standstill position.
Flying; Space: The fighter does not have an effective top speed
but is limited by acceleration. Fighter can reach a top acceleration of
10 G but is normally limited to 2 Gs except in combat to conserve fuel.
Stardrive: The fighter does not have a jump drive but can use
already formed jump points such as those formed by jump gates. While in
hyperspace, the fighter can reach a maximum of 5 lightyears per hour. This
means that the Fighter could theoretically cover the Galaxy in about 24
month (will need to refuel very often and the fighters are not meant to
operate very far from their homebase or ship).
Range: The fighter has enough fuel for 60 minutes (1 hour) at
maximum performance. If fighter is operating at less maximum performance,
the fighters range is vastly increased. The fighter has 16 hours of endurance
if operating at only 2 Gs and for every increase of 2 Gs, the fighter burns
reaction mass twice as fast. Fighter uses hydrogen for fuel for a fusion
reactor. The fighter can operate with engines on standby to increase fighters
range.
Fighter has supplies for pilot for 2 weeks.
Statistical Data:
Height: 26.2 feet (8 meters)
Length: 64 feet (19.5 meters)
Wing Span: 56 feet (17 meters)
Weight: 24.3 tons (22 metric tons)
Power System: 1 Micro-Fusion reactor and 2 Fusion Batteries
(At maximum output, duration is 60 minutes)
Cargo: Minimal (Storage for small equipment).
Cost: 15 million to construct
Weapons Systems
COMBAT BONUSES:
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Technical Information from Babylon
5 Technical Manual!
CGI of Fighter by Craig P. Condu . More of his CGI pictures of B-5 Ships at Epsilon Jumpgate
By Mischa (E-Mail Mischa) and by Kitsune (E-Mail Kitsune ).
Rifts Conversion Copyright © 1998 & 1999, Mischa & Kitsune. All rights reserved.